Hunting Season is an open-world wildlife simulation created by Josima Studios on Roblox. Players track game trails, sneak past dynamic detection systems, and harvest wildlife across different wilderness reserves.

The table below summarizes every confirmed animal species documented across official updates and in-game community harvest logs:

SpeciesHabitat / Map ObservedNotable Behaviors & Details
White-tailed DeerBoulder CreekPassive herbivore; responds to Deer Bleat Caller; features Piebald fur variants
MooseBoulder Creek, Severnaya TaigaLarge herbivore; responds to Moose Caller; drops trophy ratings up to Ruby
CoyoteBoulder CreekAdded in v0.6.1; attracted by Predator Jackrabbit Caller; flees easily
Canada GooseWaterways / WetlandsWaterfowl species found near open water
LionAfrica SavannahAdded in Savannah Showdown; can charge and attack when agitated; herd predator
Plains ZebraAfrica SavannahHerding animal; roams in large groups in open grasslands
Blue WildebeestAfrica SavannahHerding grazer; spawns in dense clusters across savannah plains
Spotted HyenaAfrica SavannahPack predator; emits distinct cackling calls; blends into tall grass
Wild BoarSevernaya TaigaAggressive game; charges when startled; documented with Red fur variants
Grey WolfSevernaya TaigaTraverses snow and ice packs in groups; can attack hunters
Siberian TigerSevernaya TaigaApex predator in snow map; single-shot brain kills award clean drops; dangerous

Animal Locations by Reserve

Hunting grounds in Hunting Season are split across specific geographical biomes, each hosting native wildlife.

Boulder Creek and Forest Grounds

The standard starting grounds focus on North American wilderness fauna. Common finds include White-tailed Deer, Moose, and Coyotes. Update v0.6.1 introduced the Coyote alongside dedicated calling lures, and reworked White-tailed Deer textures to give them natural grayish tones and Piebald variations.

Hunters can attract specific targets in this region using shop callers:

  • Deer Bleat Caller: Lures nearby White-tailed Deer.
  • Predator Jackrabbit Caller: Used to lure Coyotes within firing range.

Africa Savannah

Accessing the Africa Savannah map requires reaching player level 15. The terrain features open plains, watering holes, and sparse thorn trees:

  • Plains Zebra and Blue Wildebeest gather in large herds across open dirt flats.
  • Spotted Hyenas scavenge through tall, drying grass.
  • Lions stalk the perimeter and aggressively charge players if startled or shot without an immediate kill.

Severnaya Taiga (Siberia)

Severnaya Taiga presents a freezing biome filled with snow trails and frozen lakes.

  • Wild Boars roam open snowy patches and can retaliate against hunters.
  • Grey Wolves hunt across the frozen ice in coordinated packs.
  • Siberian Tigers lurk in dense snowy forest sections, moving quickly through cover.
  • Moose also populate this region alongside migratory waterfowl such as Canada Geese.

Detection Systems and Tracking Mechanics

Animals respond to environmental cues governed by custom pathfinding, hearing, and vision systems.

An audio spectrum visualizer in the bottom-right corner displays player noise output. Sprinting significantly increases sound and drives animals away. Sneaking requires crouching (Ctrl on PC) or moving slowly through cover.

A circular visibility icon tracks how visible the player is to nearby wildlife. Going prone flattens visibility completely, which helps prevent skittish targets like Coyotes and Plains Zebras from fleeing before a clean shot can be lined up.

Animal trails provide dynamic tracking data when investigated on foot or from an ATV:

  • Freshness: Tracks range from Very Fresh, Fresh, Very Recent, Recent, to Old and Very Old.
  • Movement Speed: Gauges whether the target was Walking, Trotting, or Galloping.
  • Bleeding Status: Indicates whether a bullet landed and if the target is losing blood over time.

Harvest Trophy Scores and Hit Organs

Harvesting a downed animal brings up a log detailing age, gender, weight, firearm used, caliber, shot distance, and projectile velocity.

Animals have five internal organ targets. Four count as vital:

  • Brain: Located in the head; hitting the brain results in an instant 0-second kill time.
  • Left Lung, Right Lung, and Heart: Located directly behind the front shoulder blade. Shots here prevent animals from traveling far before dropping.
  • Flesh: Non-vital impacts that cause animals to bleed and run across large distances before collapsing.

Trophy Rating Tiers

Harvested animals yield cash and experience points scaled to overall weight, difficulty, and trophy quality:

  • Bronze
  • Silver
  • Gold
  • Diamond
  • Ruby
  • Mythical

Players can preserve high-tier kills to mount inside their customizable hunting lodge or display rare fur mutations, including Piebald and Albino coats.

Frequently Asked Questions

Which callers work on each animal?

The Deer Bleat Caller attracts White-tailed Deer, the Moose Caller draws Moose, and the Predator Jackrabbit Caller lures Coyotes. Callers occupy dedicated inventory slots and must be equipped individually.

Which animals can attack the player?

Lions in the Savannah, as well as Wild Boars, Grey Wolves, and Tigers in the Severnaya Taiga, can turn aggressive and attack when approached or provoked.

How do you unlock the Africa Savannah map?

Reaching player level 15 unlocks the Africa Savannah travel option in the map selection menu.