Hunting Season, developed by Josima Studios on Roblox, divides its hunting simulation across distinct regional reserves. Players navigate between the starter temperate forests, the level-locked Africa Savannah, and the sub-zero Severnaya Taiga. Each territory features distinct animal behaviors, terrain layouts, outpost structures, and environmental hazards.

Map NameAccess RequirementEnvironment TypeConfirmed WildlifeNotable Landmarks and Outposts
Boulder Creek / Temperate ValleysLevel 1 (Default)Mixed pine forest, riverbanks, and open lakesWhitetail Deer, Moose, Coyote, Grizzly Bear, Red FoxRobert's Lodge, Crystal Lake, Pinewood, Valentino, Theodoree's Lodge
Africa SavannahLevel 15Dry grassland, dirt roads, scattered acacia, and watering holesLion, Spotted Hyena, Blue Wildebeest, Plains ZebraGunsmith, TZA Valley Outpost, Hamstrom Milstrom
Severnaya TaigaLevel 1 (Open selection)Frozen snowfields, pack ice, and alpine ridgesSiberian Tiger, Gray Wolf, Wild Boar, Moose, Canada GooseSage Armory, Guns and Coffee, Northern Lodge

Boulder Creek and Temperate Hunting Grounds

Boulder Creek serves as the foundational territory for beginner hunters. The reserve features rolling wooded hills, dense tree lines, and several large bodies of water including Crystal Lake.

Cabins and hunting stands sit along elevated ridges to give clear sightlines across open meadows. Robert's Lodge acts as a central hub where hunters frequently stage hunts across the lakebeds. Further down the trail networks, hunters can locate outposts such as Pinewood, Theodoree's Lodge, and Valentino, the latter of which features an indoor counter where players restock ammunition types like hollow-point rounds.

Wildlife on this reserve primarily consists of non-aggressive game. Whitetail deer travel in groups across the clearings, while moose frequent the edges of the water basins. Coyotes roam near the perimeter woods and respond to predator callers like the Jack Rabbit caller, though their quick gait makes them easy to lose in deep brush.

Africa Savannah

Unlocked upon reaching Level 15, the Africa Savannah transports players to a massive grassland basin flanked by distant mountain ranges. The biome contains wide expanses of tall grass, shallow ponds, and dead acacia stands that create open visibility across long distances.

The entrance outpost features a specialized Gunsmith building lifted above the ground in safari architectural styling. From there, players push out toward remote waypoints such as Hamstrom Milstrom. The open ground allows hunters to spot large herds of Blue Wildebeest and Plains Zebra congregating hundreds of meters away.

Predators on this map introduce direct danger. Spotted Hyenas travel across the plains, emitting distinct calls, while Lions actively stalk through the brush. Lions can aggressively charge and attack hunters when startled or wounded, making clean vital shots necessary before closing distance on foot.

Severnaya Taiga

Severnaya Taiga provides a winter biome covered in deep snow drifts, frozen waterways, and bare timber. Footsteps across the terrain trigger distinct snow-crunching audio, and lakes are completely sheeted in ice that supports foot and vehicle travel.

The territory houses defensive outposts including the Sage Armory and a lodge settlement named Guns and Coffee. Hunting stands provide vertical vantage points over wide snow valleys, which is useful when white-out ground cover makes horizontal tracking difficult.

The fauna here presents substantial combat risk:

  • Siberian Tigers: Roam primarily through the upper-right quadrant of the map. They camouflage against ground brush and will attack players who approach.
  • Gray Wolves: Travel and hunt in organized packs across the frozen ice sheets and timberlines.
  • Wild Boars: Stout, aggressive targets that inhabit the open plains and charge when confronted.
  • Moose and Canada Geese: Roam the outer wetlands and forest edges, providing heavy game trophies.

Map Traversal, Outposts, and Fast Travel Mechanics

Navigating between outposts across these massive reserves relies on unlocking spawn nodes and utilizing motorized transport.

Fast Travel and Spawn Registration

Fast travel nodes do not activate automatically upon entering a new map. Players must physically travel to a cabin, lodge, or outpost on foot or by vehicle to register the location. Once discovered, the location name displays on-screen, allowing future fast travel directly through the map interface (M key). Players who own the Hunting Towers gamepass (149 Robux) gain the ability to teleport directly to elevated watchtowers scattered across the terrain.

All-Terrain Vehicles (ATVs)

Walking across large maps like Severnaya Taiga and the Savannah requires significant time. Hunters have two methods for securing an ATV:

  1. Renting an ATV at an outpost depot for 10,000 in-game currency, valid for the active session.
  2. Purchasing the Permanent ATV gamepass for 399 Robux, granting lifetime vehicle spawns at all outpost depots.

To drive, hold the F key to ignite the engine. ATVs travel at speeds between 30 and 35 mph and seat up to two players. Driving produces substantial sound that maxes out the noise detection gauge in the lower corner of the HUD, easily spooking herds from several hundred meters away. Hunters typically dismount well before entering an animal's visual radius.

Stealth and Tracking Tools

The HUD incorporates two environmental awareness meters. The bottom right displays a noise detection gauge that spikes while sprinting or driving, while a stance circle tracks visibility. Crouching diminishes visual detection, and going fully prone flattens player visibility almost entirely. To recover lost carcasses in dense vegetation or across snowdrifts, hunters can deploy hunting dogs like the Bloodhound to follow scent and blood trails directly to the harvest spot.

Frequently Asked Questions

What level is required to enter the Africa Savannah map?

Access to the Africa Savannah requires reaching Level 15. The starter temperate maps and Severnaya Taiga do not enforce this level gate.

How do spawn points unlock on new maps?

Players must physically walk up to the cabin or outpost building. Once the game displays the notification that the location has been discovered, it becomes available as a fast-travel spawn option.

Which animals attack players in Hunting Season?

Lions in the Africa Savannah, as well as Siberian Tigers, Gray Wolves, and Wild Boars in Severnaya Taiga, can attack and eliminate players during an encounter.

Can you drive an ATV over the water in Severnaya Taiga?

Yes. The water bodies across Severnaya Taiga are frozen into solid ice sheets that fully support foot traffic and ATV travel.